He combines new technologies and traditional tools to create theatrical installations. Architectural situations and a fascination with hyperrealities play important roles in his work, as evidenced by the name of a collective he created in 1997: Fakeshop. Often addressing contemporary and social issues, his pieces respond to the place they are set up in, incorporating live video, hidden cameras, network connections, and elements from performance. He has been in several internet-based groups like Radioqualia, Public Netbase, Xchange Network, and Candyfactory, among others.